Internet connection checks for Unreal Engine.

Use this plugin to check whether internet access is available, monitor connection changes, and show a reconnect popup when the player loses network access. Fully usable out of the box in Blueprints with zero coding required.

Recommended Blueprint Setup

Event Construct
Widget Construction Entry
Get Dztfix Network Check
Return Subsystem Object ReferenceOutput Subsystem Ref
Bind Event to On Network Lost
Bind to connection dropsActive
Start Network Monitoring
Begin background ping checksActive

Core Architecture & Features

Pre-Built Parent Classes

Select DztfixNetworkReconnectWidget as the Parent Class when creating your Widget Blueprint for an instant, fully-functional reconnect popup with a built-in retry button.

Game Instance Subsystem

Built as a Game Instance Subsystem, ensuring your network checking state and settings persist across level loads and game transitions automatically.

HTTP Verification

Checks internet access by making a lightweight HTTP GET request, avoiding false indicators of simple local network connectivity.

Mobile Game Toolkit Integration

This standalone plugin is fully compatible for integration with MobileGameToolkit. All nodes are grouped under Mobile Game Toolkit|Network.